The Book of Shaders by Patricio Gonzalez Vivo


Return the greater of two values


float max(float x, float y)  
vec2 max(vec2 x, vec2 y)  
vec3 max(vec3 x, vec3 y)  
vec4 max(vec4 x, vec4 y)

vec2 max(vec2 x, float y)  
vec3 max(vec3 x, float y)  
vec4 max(vec4 x, float y)


x specify the first value to compare.

y specify the second value to compare.


max() returns the maximum of the two parameters. It returns y if y is greater than x, otherwise it returns x.

See Also

min, abs, clamp, Chapter 05: Shaping Functions